2024 / 07 / 27 Update 2.14.7
Patch notes:
- added information about boosts when selecting difficulty on Mystic Wolf,
- from now on, the default difficulty level on Mystic Wolf will be set to Easy,
- increased damage dealt, health points and experience of Mystic Wolf and Moonhowler.
Balance Changes
Trunks:
Full Control
- duration increased from 3.5s to 4s,
Vegeta:
Saiyan Pride
- changed activation time from 40% hp loss to 80% hp loss within 1,5s,
Blaster Burst
- increased damage by 20% to monster that have not been hit by any other player within the last 10s,
Final Explosion
- increased damage from 40% to 60% while Smell of Fear is activated,
Dende:
Ki Barrier
- reduced passive damage reduction from 15% to 12%,
Goku:
Will of Fight
- from now on Goku will additionally receive 1% DMG reduction for each active stack,
- from now on Goku's allies within an 11sqm radius will receive half of all Goku's boosts at 10 stacks: 25% attack speed, 10% bonus damage from abilities, and 5% DMG reduction (only applies at full stacks).
Bug fixes:
- fixed a bug where one of the instances of Mystic Wolf was stuck after a player's death,
- fixed a bug where using Shunkanido to Bulma could place the player in an inescapable SQM,
- fixed a bug where monsters and bosses caused a 2 min pz lock after apllying the Fear condition on players.