- from now on mimic loot should be more satisfying and more frequent,
- fixed a bug with gaining permamently skills from pills,
- fixed minimap marks loading bug,
- added few brand marks on minimap,
- added a new condition called "Protection" - it gives immunity to all kind of damage. Characters will be "Protected" for 10 seconds right after logging into the Return of the Saiyans world,
- few techniques changes (more details below),
- from now on "Weapon fighting" should appear on jewelry tooltip properly,
- from now on entrance to the gym makes character's camera and supporting characters disappear,
- fixed "Instant Punch" technique that caused server crash,
- from now on characters can't move while being a soul,
- fixed a bug in which monsters couldn't get close to the teleportation devices,
- from now on players are immune to Supporting Characters techniques,
- from now on it's not possible to use Ki Walls in Gravity room,
- fixed a bug where players could open the same quest chest multiple times,
- fixed a bug with initiating mission 49 for Hunters Squad,
- fixed a bug with "Resurrection" technique,
- added 2MB/s download limit to updater,
- from now on opening updater will skip the downloading when your client is ready to play,
- Visual Studio Redistributable is no longer needed to launch the game,
- and few more small changes & fixes.
"Taiyoken" - no longer stops character while using the technique; Added 1.5s Group CD.
"Rage" - deleted Group CD,
"Eye Flash" - no longer stops character while using the technique.
"Concentrate" - deleted Group CD.
Last days, we have increased the amount of monsters on some respawns. We've been observing this and (unfortunately) it seems that gaining levels were never that easy before. As a result we had to do some more changes in the spawns again. Let us know how do you like them! Feel free to write down your opinions and suggestions about above changes and also about all other features in Return of the Saiyans world - we're always happy to read them!