Patch notes:
Bug fixes:
-Bulma is fixed and available in the same spot on the map as before.
-Fixed a bug where Uranai Baba warriors were not fighting with players and were immortal.
-Fixed several map bugs.
-Fixed a problem where containers were minimizing while opening them.
-Fixed a bug where skills like fishing were hidden behind PVP boxes on resolutions smaller than 1920x1080
-Fixed a bug where some texts were going out of their destination boxes (e.g. Health points and Ki points) on resolutions smaller than 1920x1080
And many more small and bigger fixes which we have made to a GUI and gameplay.
Changes:
-General Blue is decreasing movement speed by 50% instead of 90% while paralysing a player.
-Saga characters deals now % DMG of their target maximum health with explosion spells after they load "Prepare for death" bar to full. It is how it intended to be from the beginning.
-We have made some changes to food again. From now food does work triple more time longer and there's possibility to have 15 minutes of regeneration from food instead of 5 minutes. Now High and middle class food does give only % amount of HP and Ki.
-GUI was causing many problems on different resolutions so we've made huge changes. From now GUI should adapt to any resolution and work fine on them. Since it is new system we're aware of that there could be still some problems and We'll fix them as soon as possible if we'll get any bug reports.
-Saga characters can now go through players who are not their enemies.
-Several loot changes.
If You have some problems with downloading patch through our Update Manager, please visit https://saiyansreturn.com/ to download the newest version of client.
We're really thankful for all suggestions and constructive criticism which You are guys giving to us everyday. It helps us make Return of the Saiyans better place for You and future players. We're really appreciating it.