Dear players,
With today's update, a PvE Points system has been added to the game, allowing you to develop your clan in the same way as with PvP points. However, each clan member must first choose which type of points they want to use to develop the clan. The maximum number of points a player can earn per day is 200. Seasons have also been added to the system and will take place at the same time as PvP seasons (every 3 months, starting in January). At the end of each season, rewards will be distributed (skins will be temporary, while items will be permanent). The rewards are similar to those available in PvP, but they come in different colors.

1st place:
Temporary: Galaxy Glide Kinto, Bloodshade Puar, Life Spark (heal skin).
Permanent: Galaxy Backpack, Galaxy Tapestry (burgundy).
2nd–4th place:
Temporary: Nightscalee Puar, Life Spark (heal skin).
Permanent: Galaxy Backpack, Galaxy Tapestry (black).
5th–10th place:
Temporary: Life Spark (heal skin).
Permanent: Galaxy Backpack, Galaxy Tapestry (black).
11th–25th place:
Permanent: Galaxy Backpack, Galaxy Tapestry (black).
26th–50th place:
Permanent: Galaxy Tapestry (black).
If a player owns both PvP and PvE badges, they will be able to choose which one to wear in the badges tab.
Activities that award PvE points:
- UG Dungeon: 4 points for each completed dungeon,
- Monster Zone: 4 points,
- Skirmish Boss: 3 points,
- Lumberjack: 1% chance to receive 4 points,
- Mining: 1.5% chance to receive 4 points,
- Archeologist: 1.5% chance to receive 4 points,
- Finding a Dragon Ball on the ground: 40 points,
- Katchin Meteor: 25% chance to receive 4 points for each completed mining attempt,
- Robotic Island Boss: 4 points for each boss defeated,
- Fissure: 4 points,
- Mimic: 8 points,
- Mini-Boss: 8 points,
- Cell (World Boss): 40 points,
- Janemba (RE/FE World Boss): 40 points,
- Regular monsters: 0.02% chance to receive 1 point,
- Single Specie: 0.24% chance to receive 1 point,
- Daily Cage Reward RE/FE (loser): 8 points,
- Daily Cage Reward RE/FE (winner): 24 points,
- Growing a Giant Senzu Bean: 15 points.
Patch Note
- Added the PvE Points system, divided into global and seasonal points, along with seasonal rewards,
- Added the Combo system and the ability to assign up to 4 techniques to a single hotkey in the new Technique Bar (this feature will not work with the old system, which is planned to be removed),
- Added the ability to display team members' statuses on the screen by selecting them in the team window,
- Moved the statuses previously displayed above the HP Bar to the game window (they can be repositioned according to your preferences using the game options),
- From now on, defeating a Mini-Boss will always grant Boss Points (previously, players only received them during Toriyama and Boss Events),
- Added more mining nodes (rocks) for miners at existing metal mining locations,
- Added the ability to sell individual Fusion Core Set pieces to Tetsubo for 8,350,000 zeni per piece,
- From now on, if a player dies while fighting Prime Warden, they can return to fight the boss without losing their Dreamforge Heart,
- Added the ability to trade Soul Grasper Essence on the market,
- Updated the visuals of some PvP badges,
- From now on, the global PvP ranking will include both points contributed to the Clan and points held by the player,
- Added information about the mute duration when attempting to send a message,
- Added translations for many parts of the client interface,
- Added a notification informing players that an item is locked if it is required during an interaction with an NPC for a mission or quest,
- From now on, items received from chests, quests, etc. will be placed in the backpack first. If there is no room, they will be sent to the mailbox (previously, the inventory was checked first, which often caused items to become locked),
- From now on, taking a screenshot will automatically copy it to the clipboard, allowing players to paste it directly wherever they want using Ctrl + V,
- Added a map marker for the Mr. Popo and Hyperbolic Time Chamber quest,
- Added the ability to list Golden Bonus Booster on the market.
Bug Fixes
- Fixed an issue that prevented special characters from appearing in the quest tracker,
- Fixed an issue that prevented Bulma from entering her robot while having Flame (PK) in a dungeon,
- Fixed several notifications that continued to appear immediately after logging into the game,
- Fixed special characters in technique descriptions,
- Fixed an issue where the Quest Window did not inform players which items NPC Rubio required for a mission,
- Fixed a visual bug that caused listed items to appear duplicated on the market,
- Fixed the functionality of the "Unuse" button in the wardrobe,
- Fixed an issue where taking a previously searched item out of the "Stash" container caused the "Search" option to stop working,
- Corrected the placement of boss markers on the CC Lab minimap,
- Fixed an issue that caused random missions to disappear from the Quest Window after leaving the UG Dungeon,
- Fixed an issue that prevented visual effects from appearing on the final and second-to-last transformations,
- Fixed a visual bug affecting the HP badge when a character was launched into the air by certain techniques (e.g., Kibito),
- Fixed a visual bug where a player who had joined a clan continued to appear in the invitations list,
- Fixed an issue where players continued to see UG missions in the Quest Window after leaving the dungeon.
Best Regards,
RotS Team.