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Character name

  • Trunks
    Damage
    • Base
      Level:
      0
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Transformation
      Level:
      75
      HP:
      +562
      KI:
      +1312
      Melee DMG:
      +30%
      Ki effectiveness:
      +38%
      Defense:
      +4
    • Transformation
      Level:
      140
      HP:
      +1215
      KI:
      +2835
      Melee DMG:
      +65%
      Ki effectiveness:
      +81%
      Defense:
      +8
    • Growing up
      Level:
      225
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Transformation
      Level:
      225
      HP:
      +1987
      KI:
      +4637
      Melee DMG:
      +106%
      Ki effectiveness:
      +133%
      Defense:
      +13
    • Transformation
      Level:
      350
      HP:
      +3000
      KI:
      +7000
      Melee DMG:
      +160%
      Ki effectiveness:
      +200%
      Defense:
      +20
    • Transformation
      Level:
      430
      HP:
      +3600
      KI:
      +8400
      Melee DMG:
      +208%
      Ki effectiveness:
      +260%
      Defense:
      +24
    • toughness
    • damage
    • mobility
    • support
    • Burning Attack
      Ki: 35% / Lvl: 130 / Cd: 13s / GCd: 1.5s

      Trunks creates and tosses a huge ball of energy, dealing damage to the target and nearby enemies.

      Burning Attack
    • Finish Buster
      Ki: 20% / Lvl: 110 / Cd: 3s / GCd: 1.5s

      Trunks shoots an energy beam, dealing damage to enemies standing in front of him.

      Finish Buster
    • Trick Buster
      Ki: 12% / Lvl: 90 / Cd: 3s / GCd: 1.5s

      Trunks throws 3 Ki balls in rapid succession, dealing damage to the target and nearby enemies.

      Trick Buster
    • High Strike
      Ki: 15% / Lvl: 60 / Cd: 8s / GCd: 1.5s

      Trunks teleports to the enemy and gains 15% movement speed for 3 sec. After the first use, he can use the ability again within 3 sec. to slash the target while also gaining 25% attack speed for 2 sec. If the slash is made on a monster Trunks replenishes 15% of his total Ki.

      High Strike
    • Double Buster
      Ki: 9% / Lvl: 50 / Cd: 3s / GCd: 1.5s

      Trunks shoots a Ki beam which deals damage to enemies standing in front of him.

      Double Buster
    • Vision Smash
      Ki: 5% / Lvl: 30 / Cd: 4s / GCd: 0.7s

      Trunks teleports in front of his opponent, slashing him. He then teleports behind him again, slashing him once more.

      Vision Smash
    • Shockwave
      Ki: 7% / Lvl: 25 / Cd: 3s / GCd: 1.5s

      You release a shockwave of Ki energy around your character, dealing damage to nearby enemies.

      Shockwave
    • Multiple Sword Slashes
      Ki: 6% / Lvl: 15 / Cd: 3.5s / GCd: 0.7s

      Trunks hurls a series of slashes in a straight line ahead of himself.

      Multiple Sword Slashes
    • Sword Fury
      Ki: 5% / Lvl: 10 / Cd: 3s / GCd: 0.7s

      Trunks becomes furious and performs a series of slashes hitting nearby enemies.

      Sword Fury
    • Full Control
      Ki: 5% / Lvl: 5 / Cd: 25s / GCd: 0.7s

      Trunks becomes truly confident for 5 sec. He gets 80% increased movement speed and his cuts are precise, as a result they activate his passive ability. In addition, Trunks gets 30% dodge chance from melee attacks.

      Full Control
    • Slash
      Ki: 0% / Lvl: 1 / Cd: 3s / GCd: 1.5s

      You slash the enemy, dealing physical damage.

      Slash
    • Light Healing
      Ki: 2% / Lvl: 1 / Cd: 1.2s / GCd: 1.25s

      You heal yourself for a small amount of HP.

      Light Healing
    • Light
      Ki: 5% / Lvl: 1 / Cd: 30s / GCd: 1s

      You use KI power to boost your aura to illuminate your surroundings.

      Light
    • Transform
      Ki: 0% / Lvl: 0 / Cd: 3s / GCd: 1s

      Your character attempts to transform into a more powerful form.

      Transform
    • Revert
      Ki: 0% / Lvl: 0 / Cd: 1s / GCd: 1s

      Your character attempts to transform back into their normal form.

      Revert
  • Gohan
    Damage
    • Base
      Level:
      0
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Growing up
      Level:
      30
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Growing up
      Level:
      75
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Transformation
      Level:
      75
      HP:
      +375
      KI:
      +1500
      Melee DMG:
      +30%
      Ki effectiveness:
      +38%
      Defense:
      +3
    • Transformation
      Level:
      140
      HP:
      +810
      KI:
      +3240
      Melee DMG:
      +65%
      Ki effectiveness:
      +81%
      Defense:
      +6
    • Growing up
      Level:
      225
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Transformation
      Level:
      225
      HP:
      +1325
      KI:
      +5300
      Melee DMG:
      +106%
      Ki effectiveness:
      +133%
      Defense:
      +11
    • Transformation
      Level:
      350
      HP:
      +2000
      KI:
      +8000
      Melee DMG:
      +160%
      Ki effectiveness:
      +200%
      Defense:
      +16
    • Transformation
      Level:
      430
      HP:
      +2400
      KI:
      +9600
      Melee DMG:
      +208%
      Ki effectiveness:
      +260%
      Defense:
      +19
    • toughness
    • damage
    • mobility
    • support
    • Super Explosive Wave
      Ki: 40% / Lvl: 130 / Cd: 15s / GCd: 1.5s

      Gohan creates a powerful wave of energy that hits all nearby enemies.

      Super Explosive Wave
    • Tenma Defense
      Ki: 5% / Lvl: 110 / Cd: 0s / GCd: 1.25s

      Gohan creates a Ki barrier, absorbing 15% of incoming damage at the expense of his Ki.

      Tenma Defense
    • Super Masenko
      Ki: 15% / Lvl: 90 / Cd: 4.5s / GCd: 1.5s

      Gohan releases a strong beam of energy that deals damage to enemies standing in front of him.

      Super Masenko
    • Meteor Blaster
      Ki: 20% / Lvl: 70 / Cd: 3.5s / GCd: 1.5s

      Gohan creates a Ki ball which explodes into smaller Ki missiles dealing damage to nearby enemies.

      Meteor Blaster
    • Gekiretsu Madan
      Ki: 10% / Lvl: 50 / Cd: 3s / GCd: 1.5s

      Gohan rapidly shoots several Ki balls on nearby enemies.

      Gekiretsu Madan
    • Study Time
      Ki: 3% / Lvl: 25 / Cd: 180s / GCd: 0.7s

      Gohan takes a quick study break. After channelling for 4 sec. his health regeneration and healing effects are 25% stronger for 1 minute. Gohan can stop channelling by moving, but if he does, there are no bonuses applied and the ability goes on cooldown for 5 sec.

      Study Time
    • Fury
      Ki: 7% / Lvl: 20 / Cd: 30s / GCd: 0.7s

      Gohan's attack speed increases by 30% and his attacks deal an additional 6% of his opponent's current health (1% in PvE).

      Fury
    • Masenko
      Ki: 5% / Lvl: 15 / Cd: 3s / GCd: 1.5s

      Gohan creates an energy wave, which hits enemies standing in front of him.

      Masenko
    • Energy Blast Barrage
      Ki: 5% / Lvl: 10 / Cd: 3s / GCd: 0.7s

      Gohan shoots Ki bullets at enemies standing in front of him.

      Energy Blast Barrage
    • Hidden Potential
      Ki: 5% / Lvl: 5 / Cd: 17s / GCd: 0.7s

      Passive: If Gohan has less HP than his enemy, every 5th attack deals 5% (1% in PVE) of the opponent's maximum health. Active: Gohan increases damage to 8% (2% in PVE) for 8 sec. While the technique is on cooldown, the passive ability does not work.

      Hidden Potential
    • Double Axe Handle
      Ki: 0% / Lvl: 1 / Cd: 3s / GCd: 1.5s

      You lock your hands together and strike the enemy in a downward motion.

      Double Axe Handle
    • Slash
      Ki: 0% / Lvl: 1 / Cd: 3s / GCd: 1.5s

      You slash the enemy, dealing physical damage.

      Slash
    • Light Healing
      Ki: 2% / Lvl: 1 / Cd: 1.2s / GCd: 1.25s

      You heal yourself for a small amount of HP.

      Light Healing
    • Light
      Ki: 5% / Lvl: 1 / Cd: 30s / GCd: 1s

      You use KI power to boost your aura to illuminate your surroundings.

      Light
    • Transform
      Ki: 0% / Lvl: 0 / Cd: 3s / GCd: 1s

      Your character attempts to transform into a more powerful form.

      Transform
    • Revert
      Ki: 0% / Lvl: 0 / Cd: 1s / GCd: 1s

      Your character attempts to transform back into their normal form.

      Revert
  • Vegeta
    Half-Tank
    • Base
      Level:
      0
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Growing up
      Level:
      35
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Transformation
      Level:
      75
      HP:
      +750
      KI:
      +1125
      Melee DMG:
      +30%
      Ki effectiveness:
      +38%
      Defense:
      +5
    • Transformation
      Level:
      140
      HP:
      +1620
      KI:
      +2430
      Melee DMG:
      +65%
      Ki effectiveness:
      +81%
      Defense:
      +10
    • Transformation
      Level:
      225
      HP:
      +2650
      KI:
      +3975
      Melee DMG:
      +106%
      Ki effectiveness:
      +133%
      Defense:
      +16
    • Transformation
      Level:
      350
      HP:
      +4000
      KI:
      +6000
      Melee DMG:
      +160%
      Ki effectiveness:
      +200%
      Defense:
      +24
    • Transformation
      Level:
      430
      HP:
      +4800
      KI:
      +7200
      Melee DMG:
      +208%
      Ki effectiveness:
      +260%
      Defense:
      +29
    • toughness
    • damage
    • mobility
    • support
    • Final Explosion
      Ki: 24% / Lvl: 130 / Cd: 15s / GCd: 1.5s

      Vegeta creates a powerful wave of energy that hits all nearby enemies.

      Final Explosion
    • Galick Gun
      Ki: 12% / Lvl: 115 / Cd: 5s / GCd: 1.25s

      Vegeta accumulates Ki in his hands to create a shock wave which deals damage in a straight line. The explosion is so powerful that it also deals damage to enemies around Vegeta. This special technique has a characteristic purple color.

      Galick Gun
    • Big Bang Attack
      Ki: 16% / Lvl: 100 / Cd: 6s / GCd: 1.5s

      Vegeta creates an energy ball and throws it at the target, dealing Ki damage.

      Big Bang Attack
    • Blaster Burst
      Ki: 12% / Lvl: 80 / Cd: 5s / GCd: 1.5s

      Vegeta quickly shoots Ki blasts at nearby enemies, dealing damage.

      Blaster Burst
    • Final Flash
      Ki: 8% / Lvl: 50 / Cd: 3s / GCd: 1.5s

      Vegeta releases a wave of energy in front of him that deals damage and slows enemy players hit by 75% for 2.5 sec.

      Final Flash
    • Final Impact
      Ki: 8% / Lvl: 30 / Cd: 3s / GCd: 1.5s

      Vegeta creates a ball of energy which deals damage to the target and nearby enemies. The target takes 1.5% more damage for every 2% of its missing HP.

      Final Impact
    • Finger Beam
      Ki: 6% / Lvl: 25 / Cd: 3s / GCd: 0.7s

      Vegeta releases a Ki beam which deals damage to the target. Using this technique on a monster provokes it to attack him.

      Finger Beam
    • Kienzan
      Ki: 5% / Lvl: 15 / Cd: 3s / GCd: 1.5s

      Vegeta throws a Ki disc at the target which bounced upon impact between nearby units 3 times.

      Kienzan
    • Double Axe Handle
      Ki: 0% / Lvl: 1 / Cd: 3s / GCd: 1.5s

      You lock your hands together and strike the enemy in a downward motion.

      Double Axe Handle
    • Light Healing
      Ki: 2% / Lvl: 1 / Cd: 1.2s / GCd: 1.25s

      You heal yourself for a small amount of HP.

      Light Healing
    • Smell of Fear
      Ki: 5% / Lvl: 1 / Cd: 30s / GCd: 0.5s

      Vegeta feels the fear of his opponents during the battle. He fills the bar by dealing damage to targets who are below 50% health. When the bar is 100% filled, Vegeta can use this ability. Upon activation, Vegeta heals himself for 50% missing health and gains special strength for 5 sec. During that time he heals for 100% damage dealt.

      Smell of Fear
    • Light
      Ki: 5% / Lvl: 1 / Cd: 30s / GCd: 1s

      You use KI power to boost your aura to illuminate your surroundings.

      Light
    • Transform
      Ki: 0% / Lvl: 0 / Cd: 3s / GCd: 1s

      Your character attempts to transform into a more powerful form.

      Transform
    • Revert
      Ki: 0% / Lvl: 0 / Cd: 1s / GCd: 1s

      Your character attempts to transform back into their normal form.

      Revert
  • Goku
    Half-Tank
    • Base
      Level:
      0
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Growing up
      Level:
      15
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Growing up
      Level:
      30
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Transformation
      Level:
      50
      HP:
      +400
      KI:
      +600
      Melee DMG:
      +16%
      Ki effectiveness:
      +20%
      Defense:
      +2
    • Transformation
      Level:
      80
      HP:
      +920
      KI:
      +1380
      Melee DMG:
      +37%
      Ki effectiveness:
      +46%
      Defense:
      +6
    • Transformation
      Level:
      150
      HP:
      +1600
      KI:
      +2400
      Melee DMG:
      +64%
      Ki effectiveness:
      +80%
      Defense:
      +10
    • Transformation
      Level:
      225
      HP:
      +2600
      KI:
      +3900
      Melee DMG:
      +104%
      Ki effectiveness:
      +130%
      Defense:
      +16
    • Transformation
      Level:
      350
      HP:
      +4000
      KI:
      +6000
      Melee DMG:
      +160%
      Ki effectiveness:
      +200%
      Defense:
      +24
    • Transformation
      Level:
      430
      HP:
      +4800
      KI:
      +7200
      Melee DMG:
      +208%
      Ki effectiveness:
      +260%
      Defense:
      +29
    • toughness
    • damage
    • mobility
    • support
    • Ten Times Kamehameha
      Ki: 28% / Lvl: 150 / Cd: 13s / GCd: 1.5s

      Goku creates a massive wave of energy that deals damage to enemies in front of him.

      Ten Times Kamehameha
    • Double Kamehameha
      Ki: 6% / Lvl: 110 / Cd: 6s / GCd: 0s

      Goku releases two waves of Kamehameha in quick succession. After casting the first wave, Goku has 3 sec. to cast the second one.

      Double Kamehameha
    • Taiyoken
      Ki: 9% / Lvl: 65 / Cd: 5s / GCd: 1.5s

      Goku dazzles surrounding enemy players, temporarily blinding them, making them unable to attack for 2 sec. (1.5 sec. for monsters). Dazzle can only affect the same target every 12 sec.

      Taiyoken
    • Genki Dama
      Ki: 18% / Lvl: 40 / Cd: 6s / GCd: 1.5s

      Goku gathers energy from nearby life forms into a massive spirit bomb that he hurls at his foes.

      Genki Dama
    • Instant Punch
      Ki: 6% / Lvl: 30 / Cd: 10s / GCd: 0.7s

      Goku teleports to the opponent, dealing damage to him and nearby units while also pushing the target back 1 SQM. Pushed enemies are stunned for 1.5 sec.

      Instant Punch
    • Shockwave
      Ki: 7% / Lvl: 25 / Cd: 3s / GCd: 1.5s

      You release a shockwave of Ki energy around your character, dealing damage to nearby enemies.

      Shockwave
    • Kienzan
      Ki: 5% / Lvl: 15 / Cd: 3s / GCd: 1.5s

      Goku throws a Ki disc at the target which bounces upon impact between nearby units 3 times. Deals 30% more damage to units below 40% HP.

      Kienzan
    • Spirit Shot
      Ki: 6% / Lvl: 10 / Cd: 3s / GCd: 0.7s

      Goku creates a Ki blast around himself that deals damage to nearby units.

      Spirit Shot
    • Kamehameha
      Ki: 10% / Lvl: 8 / Cd: 2s / GCd: 1.5s

      Goku creates a wave of energy that deals damage to enemies in front of him. It deals 30% more damage to enemies below 40% HP. Lvl 30 - Goku becomes stronger and his Kamehameha damage area expands. Lvl 90 - Goku becomes even stronger and his Kamehameha damage area is even bigger!

      Kamehameha
    • Respectful Combat
      Ki: 6% / Lvl: 5 / Cd: 15s / GCd: 0.7s

      Goku always respects his opponents. For 8 sec. he deals 35% more damage to the opponents who attacks him. A fist is displayed above characters affected.

      Respectful Combat
    • Janken Fist
      Ki: 0% / Lvl: 1 / Cd: 3s / GCd: 1.5s

      You strike the enemy with your fist, dealing physical damage.

      Janken Fist
    • Light Healing
      Ki: 2% / Lvl: 1 / Cd: 1.2s / GCd: 1.25s

      You heal yourself for a small amount of HP.

      Light Healing
    • Light
      Ki: 5% / Lvl: 1 / Cd: 30s / GCd: 1s

      You use KI power to boost your aura to illuminate your surroundings.

      Light
    • Transform
      Ki: 0% / Lvl: 0 / Cd: 3s / GCd: 1s

      Your character attempts to transform into a more powerful form.

      Transform
    • Revert
      Ki: 0% / Lvl: 0 / Cd: 1s / GCd: 1s

      Your character attempts to transform back into their normal form.

      Revert
  • Bulma
    Support
    • Base
      Level:
      0
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Growing up
      Level:
      1
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +5
    • Transformation
      Level:
      75
      HP:
      +562
      KI:
      +1312
      Melee DMG:
      +30%
      Ki effectiveness:
      +38%
      Defense:
      +5
    • Transformation
      Level:
      140
      HP:
      +1215
      KI:
      +2835
      Melee DMG:
      +65%
      Ki effectiveness:
      +81%
      Defense:
      +10
    • Growing up
      Level:
      225
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Transformation
      Level:
      225
      HP:
      +1987
      KI:
      +4637
      Melee DMG:
      +106%
      Ki effectiveness:
      +133%
      Defense:
      +16
    • Transformation
      Level:
      350
      HP:
      +3000
      KI:
      +7000
      Melee DMG:
      +160%
      Ki effectiveness:
      +200%
      Defense:
      +24
    • Transformation
      Level:
      430
      HP:
      +3600
      KI:
      +8400
      Melee DMG:
      +208%
      Ki effectiveness:
      +260%
      Defense:
      +29
    • toughness
    • damage
    • mobility
    • support
    • Superportation
      Ki: 50% / Lvl: 150 / Cd: 1200s / GCd: 1200s

      The robot uses a special technology that allows to teleport to the chosen player.

      Superportation
    • EMP Charge
      Ki: 20% / Lvl: 130 / Cd: 13s / GCd: 1s

      Bulma triggers a strong electromagnetic pulse in a large area that deals damage and silences enemies and Bulma for 3 seconds.

      EMP Charge
    • Shield Charge
      Ki: 7% / Lvl: 110 / Cd: 10s / GCd: 1.5s

      Bulma releases a magnetic field that protects nearby allies with a shield. The shield lasts until it's broken or for 5 seconds.

      Shield Charge
    • Flamethrower
      Ki: 15% / Lvl: 100 / Cd: 8s / GCd: 1.5s

      Bulma fires a flamethrower for 4s that deals damage every 0.5s to all creatures standing in front of the robot.

      Flamethrower
    • Full Repair
      Ki: 15% / Lvl: 80 / Cd: 30s / GCd: 1.25s

      Bulma uses the self-repair tool, restoring large amount of her robot's health for 5 seconds. Additionally, the damage she receives is decreased by 50%. Bulma cannot use any other techniques while cast.

      Full Repair
    • Air Strike
      Ki: 10% / Lvl: 60 / Cd: 3s / GCd: 1.5s

      Bulma fires off 3 rockets. They deal damage over a very large area.

      Air Strike
    • Poking Drone
      Ki: 2% / Lvl: 50 / Cd: 1s / GCd: 1.5s

      Bulma fires a drone that provokes a monster to attack her and deals damage to it for 4 seconds.

      Poking Drone
    • Freezing Missile
      Ki: 8% / Lvl: 30 / Cd: 3s / GCd: 1.5s

      Bulma launches a liquid nitrogen rocket that deals damage to the target and slows players over a large area.

      Freezing Missile
    • Adjust
      Ki: 10% / Lvl: 25 / Cd: 15s / GCd: 1.5s

      Bulma transfers her base Defense skill for 5 seconds to teammates who are supported by her drones. Additionally, she removes all the negative effects that are applied to them.

      Adjust
    • Mines
      Ki: 5% / Lvl: 15 / Cd: 3s / GCd: 1.5s

      Bulma drops a mine in a selected area. After the mine explodes it deals damage to nearby enemies and stuns players for 0.5s.

      Mines
    • Rocket Jump
      Ki: 5% / Lvl: 15 / Cd: 3s / GCd: 1.25s

      Bulma uses her robot to jump up or down a ledge.

      Rocket Jump
    • Digital Tracking
      Ki: 1% / Lvl: 15 / Cd: 3s / GCd: 1.25s

      Bulma uses advanced technology to find the selected player. The scanner can be used only on players who are in combat with other players.

      Digital Tracking
    • Protect
      Ki: 8% / Lvl: 10 / Cd: 1.5s / GCd: 1.5s

      Bulma shields her allies who possess Supporting Drone. The shield lasts until it's broken or for 5 seconds.

      Protect
    • Supporting Drone
      Ki: 5% / Lvl: 10 / Cd: 1.5s / GCd: 1.5s

      Bulma sends a supporting drone to her ally shielding him. The drone drops a mine every 60 seconds. Standing on mine grants increased ki regeneration by 2%/2s for 30 seconds.

      Supporting Drone
    • Continous Laser
      Ki: 5% / Lvl: 5 / Cd: 2s / GCd: 1.5s

      Mecha releases a laser ray, which pierces the target and nearby enemies dealing damage.

      Continous Laser
    • Small Repair
      Ki: 2% / Lvl: 1 / Cd: 1.2s / GCd: 1.25s

      Bulma repairs her robot.

      Small Repair
    • Blaster Shot
      Ki: 3% / Lvl: 1 / Cd: 2s / GCd: 1.5s

      Mecha fires a beam of energy towards targeted enemy, which explodes at the end. At level 50, the explosion effect increases its range.

      Blaster Shot
    • Headlights
      Ki: 5% / Lvl: 1 / Cd: 30s / GCd: 1s

      Bulma lights the lamp to illuminate the nearby area.

      Headlights
    • Smash
      Ki: 0% / Lvl: 1 / Cd: 2s / GCd: 1.5s

      Mecha hits the target with his fist.

      Smash
    • Disassemble
      Ki: 0% / Lvl: 0 / Cd: 1s / GCd: 1s

      Bulma disassembles her robot.

      Disassemble
    • Upgrade
      Ki: 0% / Lvl: 0 / Cd: 120s / GCd: 1s

      Bulma jumps into her robot.

      Upgrade
  • Dende
    Support
    • Base
      Level:
      0
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Transformation
      Level:
      50
      HP:
      +100
      KI:
      +900
      Melee DMG:
      +16%
      Ki effectiveness:
      +20%
      Defense:
      +1
    • Growing up
      Level:
      75
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Transformation
      Level:
      75
      HP:
      +230
      KI:
      +2070
      Melee DMG:
      +37%
      Ki effectiveness:
      +46%
      Defense:
      +3
    • Transformation
      Level:
      140
      HP:
      +400
      KI:
      +3600
      Melee DMG:
      +64%
      Ki effectiveness:
      +80%
      Defense:
      +5
    • Growing up
      Level:
      225
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Transformation
      Level:
      225
      HP:
      +650
      KI:
      +5850
      Melee DMG:
      +104%
      Ki effectiveness:
      +130%
      Defense:
      +8
    • Transformation
      Level:
      350
      HP:
      +1000
      KI:
      +9000
      Melee DMG:
      +160%
      Ki effectiveness:
      +200%
      Defense:
      +12
    • Transformation
      Level:
      430
      HP:
      +1200
      KI:
      +10800
      Melee DMG:
      +208%
      Ki effectiveness:
      +260%
      Defense:
      +14
    • toughness
    • damage
    • mobility
    • support
    • Absolute Recovery
      Ki: 35% / Lvl: 125 / Cd: 10s / GCd: 1.25s

      Dende fully restores the HP and Ki of target ally.

      Absolute Recovery
    • Telekinesis
      Ki: 25% / Lvl: 110 / Cd: 30s / GCd: 1.5s

      Dende paralyzes the enemy for 8 sec. A paralyzed player can’t move or cast techniques but also can not be harmed by other players in the meantime.

      Telekinesis
    • Limit Reduction
      Ki: 10% / Lvl: 100 / Cd: 30s / GCd: 1.25s

      Removes the cooldown of all techniques except Telekinesis, Shunkanido and Zanzoken.

      Limit Reduction
    • Mass Healing
      Ki: 12% / Lvl: 70 / Cd: 10s / GCd: 1.25s

      Dende instantaneously restores his and his allies HP.

      Mass Healing
    • Magic Materialization
      Ki: 6% / Lvl: 60 / Cd: 3s / GCd: 1.25s

      Dende uses the Dragon Clan's ability to create an exploding fire which deals damage to the target and nearby enemies. Make them suffer (passive): Dende hits his enemies, weakening them for 4s. Weakened enemies take 50% more damage from the first technique they get hit by. [CD: 12s]

      Magic Materialization
    • Ki Barrier
      Ki: 5% / Lvl: 50 / Cd: 0s / GCd: 1.25s

      Dende blocks 30% of incoming damage at the expense of his Ki.

      Ki Barrier
    • Cure
      Ki: 9% / Lvl: 40 / Cd: 3s / GCd: 1.25s

      Dende dispels all negative conditions from the selected ally.

      Cure
    • Shori Mame
      Ki: 4% / Lvl: 30 / Cd: 1s / GCd: 1s

      Dende converts high class seeds into high class senzu beans.

      Shori Mame
    • Resurrection
      Ki: 15% / Lvl: 30 / Cd: 1.3s / GCd: 0s

      Dende revives the soul of his fallen ally, bringing him back to life.

      Resurrection
    • Group Recovery
      Ki: 7% / Lvl: 25 / Cd: 15s / GCd: 1.25s

      Dende applies a regenerative aura on himself and his allies, healing them for a total of 3 times, once every 2 sec.

      Group Recovery
    • Heal
      Ki: 5% / Lvl: 10 / Cd: 1.5s / GCd: 1.25s

      Dende instantly heals selected ally.

      Heal
    • Finger Blast
      Ki: 3% / Lvl: 5 / Cd: 1.5s / GCd: 1.5s

      Dende casts a Ki beam, dealing damage to the enemy. Weak point (passive) PVP Dende marks his opponent, which, after taking damage from any 5 basic attacks, is stunned for 2s. [CD: 15s] PVE Dende marks his opponent for 15 sec. If the marked enemy dies during that time it leaves a mystic blossom on the ground. The flower can be absorbed by any player, granting bonus damage for 2 minutes. (5% + (1% every 3000 Dende's Ki) + 50 DMG) [CD: 3m]

      Finger Blast
    • Recovery
      Ki: 3% / Lvl: 1 / Cd: 9s / GCd: 1.25s

      Dende instantly heals selected ally and applies a healing over time buff on him, healing the ally twice more with 3 sec. intervals.

      Recovery
    • Light Healing
      Ki: 2% / Lvl: 1 / Cd: 1.2s / GCd: 1.25s

      You heal yourself for a small amount of HP.

      Light Healing
    • Light
      Ki: 5% / Lvl: 1 / Cd: 30s / GCd: 1s

      You use KI power to boost your aura to illuminate your surroundings.

      Light
    • Concentrate
      Ki: 0% / Lvl: 0 / Cd: 0.7s / GCd: 0s

      Dende concentrates, losing some Ki but gaining concentration in return.

      Concentrate
  • Buu
    Tank
    • Base
      Level:
      0
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Transformation
      Level:
      25
      HP:
      +350
      KI:
      +150
      Melee DMG:
      +8%
      Ki effectiveness:
      +10%
      Defense:
      +2
    • Transformation
      Level:
      50
      HP:
      +770
      KI:
      +330
      Melee DMG:
      +18%
      Ki effectiveness:
      +22%
      Defense:
      +4
    • Transformation
      Level:
      80
      HP:
      +1260
      KI:
      +540
      Melee DMG:
      +29%
      Ki effectiveness:
      +36%
      Defense:
      +6
    • Transformation
      Level:
      110
      HP:
      +1890
      KI:
      +810
      Melee DMG:
      +43%
      Ki effectiveness:
      +54%
      Defense:
      +10
    • Transformation
      Level:
      150
      HP:
      +2660
      KI:
      +1140
      Melee DMG:
      +61%
      Ki effectiveness:
      +76%
      Defense:
      +14
    • Transformation
      Level:
      200
      HP:
      +3570
      KI:
      +1530
      Melee DMG:
      +82%
      Ki effectiveness:
      +102%
      Defense:
      +18
    • Transformation
      Level:
      275
      HP:
      +4970
      KI:
      +2130
      Melee DMG:
      +114%
      Ki effectiveness:
      +142%
      Defense:
      +26
    • Transformation
      Level:
      350
      HP:
      +7000
      KI:
      +3000
      Melee DMG:
      +160%
      Ki effectiveness:
      +200%
      Defense:
      +36
    • Transformation
      Level:
      430
      HP:
      +8400
      KI:
      +3600
      Melee DMG:
      +208%
      Ki effectiveness:
      +260%
      Defense:
      +43
    • toughness
    • damage
    • mobility
    • support
    • Planet Burst
      Ki: 20% / Lvl: 130 / Cd: 13s / GCd: 1.5s

      Buu creates an energy ball above him and throws at the enemy, dealing lots of damage.

      Planet Burst
    • Shocking Ball
      Ki: 15% / Lvl: 110 / Cd: 5s / GCd: 1.5s

      Buu creates an energy ball, which deals damage to the target and nearby creatures.

      Shocking Ball
    • Revenge Death
      Ki: 8% / Lvl: 90 / Cd: 3s / GCd: 1.5s

      Buu becomes furious and let's out a deadly wave of energy around him.

      Revenge Death
    • Cumulative Ki
      Ki: 4% / Lvl: 60 / Cd: 1s / GCd: 1s

      Creates a cube of accumulated Ki energy. This can be used at a later time to block enemies.

      Cumulative Ki
    • Dimensional Portal Cannon
      Ki: 10% / Lvl: 50 / Cd: 3s / GCd: 1.5s

      Buu shoots a powerful energy beam, dealing damage to enemies standing in front of him.

      Dimensional Portal Cannon
    • Evil Ghost
      Ki: 10% / Lvl: 35 / Cd: 25s / GCd: 0.7s

      Buu sends a small ghost towards the target, marking it for 3.5 sec. After that time, the ghost explodes dealing 30% of the total damage received.

      Evil Ghost
    • Regeneration
      Ki: 3% / Lvl: 30 / Cd: 1.2s / GCd: 1.25s

      You heal for a moderate amount of HP.

      Regeneration
    • Vaporizing Ray
      Ki: 5% / Lvl: 25 / Cd: 3s / GCd: 1.5s

      Buu shoots a strong energy beam, dealing damage to enemies standing in front of him.

      Vaporizing Ray
    • Provoke
      Ki: 2% / Lvl: 20 / Cd: 1s / GCd: 1.25s

      Buu provokes nearby monsters, causing them to attack him.

      Provoke
    • Gummy Embrace
      Ki: 5% / Lvl: 20 / Cd: 10s / GCd: 0.7s

      Buu wraps the target with a piece of his rubbery body and roots it for 1.5 sec. losing some of his own health in the process. If used on an ally, it adds 50% melee damage resistance and 25% Ki damage resistance for 7 sec. instead.

      Gummy Embrace
    • Assault Rain
      Ki: 5% / Lvl: 15 / Cd: 3s / GCd: 1.5s

      Buu throws Ki beams at all nearby creatures.

      Assault Rain
    • Vanishing Beam
      Ki: 4% / Lvl: 10 / Cd: 4s / GCd: 1.5s

      Buu shoots an energy beam, dealing damage to enemies standing in front of him.

      Vanishing Beam
    • Chocolate Beam
      Ki: 4% / Lvl: 5 / Cd: 10s / GCd: 0.7s

      Buu marks the target for 10 sec. If the target dies during that time, a chocolate appears on the ground. Buu can eat the chocolate by stepping on it, regenerating 20% HP instantly. The chocolate is on the ground for 30 sec., before it disappears. Buu can eat up to 7 chocolates. Each chocolate gives him 2% Ki and Melee reduction. If Buu eats all 7 chocolates he gets an additional 6% reduction and food is 20% more effective for him, but he moves 15% slower. If Buu does not eat any chocolate for 180 sec. he loses one stack every 15 sec. A chocolate produced by marking and killing a player will give Buu all 7 stacks immediately.

      Chocolate Beam
    • Buu Buu Punch
      Ki: 0% / Lvl: 1 / Cd: 2s / GCd: 1.5s

      Buu smacks his opponent, dealing physical damage.

      Buu Buu Punch
    • Light Healing
      Ki: 2% / Lvl: 1 / Cd: 1.2s / GCd: 1.25s

      You heal yourself for a small amount of HP.

      Light Healing
    • Light
      Ki: 5% / Lvl: 1 / Cd: 30s / GCd: 1s

      You use KI power to boost your aura to illuminate your surroundings.

      Light
    • Transform
      Ki: 0% / Lvl: 0 / Cd: 3s / GCd: 1s

      Your character attempts to transform into a more powerful form.

      Transform
    • Revert
      Ki: 0% / Lvl: 0 / Cd: 1s / GCd: 1s

      Your character attempts to transform back into their normal form.

      Revert
  • Piccolo
    Tank
    • Base
      Level:
      0
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Growing up
      Level:
      50
      HP:
      +0
      KI:
      +0
      Melee DMG:
      +0%
      Ki effectiveness:
      +0%
      Defense:
      +0
    • Transformation
      Level:
      50
      HP:
      +600
      KI:
      +400
      Melee DMG:
      +16%
      Ki effectiveness:
      +20%
      Defense:
      +3
    • Transformation
      Level:
      75
      HP:
      +1380
      KI:
      +920
      Melee DMG:
      +37%
      Ki effectiveness:
      +46%
      Defense:
      +7
    • Transformation
      Level:
      140
      HP:
      +2400
      KI:
      +1600
      Melee DMG:
      +64%
      Ki effectiveness:
      +80%
      Defense:
      +13
    • Transformation
      Level:
      225
      HP:
      +3900
      KI:
      +2600
      Melee DMG:
      +104%
      Ki effectiveness:
      +130%
      Defense:
      +21
    • Transformation
      Level:
      350
      HP:
      +6000
      KI:
      +4000
      Melee DMG:
      +160%
      Ki effectiveness:
      +200%
      Defense:
      +32
    • Transformation
      Level:
      430
      HP:
      +7200
      KI:
      +4800
      Melee DMG:
      +208%
      Ki effectiveness:
      +260%
      Defense:
      +38
    • toughness
    • damage
    • mobility
    • support
    • Chobakuretsumaha
      Ki: 22% / Lvl: 130 / Cd: 15s / GCd: 1.5s

      Piccolo creates a powerful wave of energy that hits all nearby enemies.

      Chobakuretsumaha
    • Forceful Explosion
      Ki: 13% / Lvl: 100 / Cd: 4s / GCd: 1.5s

      Piccolo concentrates to cause a series of explosions, hitting nearby enemies.

      Forceful Explosion
    • Bukirimaha
      Ki: 8% / Lvl: 70 / Cd: 4s / GCd: 1.5s

      Piccolo releases an energy beam hitting enemies in front of him.

      Bukirimaha
    • Cumulative Ki
      Ki: 4% / Lvl: 60 / Cd: 1s / GCd: 1s

      Creates a cube of accumulated Ki energy. This can be used at a later time to block enemies.

      Cumulative Ki
    • Eye Flash
      Ki: 8% / Lvl: 40 / Cd: 4.5s / GCd: 1.5s

      Piccolo deals damage and dazzles nearby enemies, temporarily blinding them, making them unable to hit back for 3 sec. (2.5 sec. for monsters). Dazzle can only affect the same target every 12 sec.

      Eye Flash
    • Risking it all for a friend
      Ki: 7% / Lvl: 35 / Cd: 20s / GCd: 0.7s

      Piccolo switches places with an ally. The ally and Piccolo both take 50% less damage from all sources for 3 sec. and all negative effects on the ally are removed. In addition Piccolo provokes all the creatures which were attacking his ally. By using this technique on himself Piccolo receives 50% less damage from all sources for 4 sec.

      Risking it all for a friend
    • Regeneration
      Ki: 3% / Lvl: 30 / Cd: 1.2s / GCd: 1.25s

      You heal for a moderate amount of HP.

      Regeneration
    • Destructive Wind
      Ki: 5% / Lvl: 25 / Cd: 3s / GCd: 1.5s

      Piccolo shoots a Ki helix, dealing damage to enemies standing in front of him.

      Destructive Wind
    • Provoke
      Ki: 2% / Lvl: 20 / Cd: 1s / GCd: 1.25s

      Piccolo provokes nearby monsters, causing them to attack him.

      Provoke
    • Mystic Attack
      Ki: 10% / Lvl: 15 / Cd: 12s / GCd: 0.7s

      Piccolo extends his arm, pushing enemies 5 SQM away from him. Using the ability on an enemy character stuns him for 2.5 sec., deals additional damage and prevents him from using Zanzonek for 3 sec. Using this ability on ally increases his Ki effectiveness by 35% for 4.5 sec.

      Mystic Attack
    • Demon Blast
      Ki: 5% / Lvl: 10 / Cd: 3s / GCd: 0.7s

      Piccolo releases an energy beam, hitting enemies in front of him.

      Demon Blast
    • Rapid Fire
      Ki: 4% / Lvl: 5 / Cd: 3s / GCd: 0.7s

      Piccolo shoots Ki bullets at enemies standing in front of him.

      Rapid Fire
    • Double Axe Handle
      Ki: 0% / Lvl: 1 / Cd: 3s / GCd: 1.5s

      You lock your hands together and strike the enemy in a downward motion.

      Double Axe Handle
    • Light Healing
      Ki: 2% / Lvl: 1 / Cd: 1.2s / GCd: 1.25s

      You heal yourself for a small amount of HP.

      Light Healing
    • Light
      Ki: 5% / Lvl: 1 / Cd: 30s / GCd: 1s

      You use KI power to boost your aura to illuminate your surroundings.

      Light
    • Rage
      Ki: 0% / Lvl: 0 / Cd: 0.7s / GCd: 0s

      Piccolo goes into a frenzy, losing some of his health, but gaining rage in return allowing him to transform.

      Rage

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