Hard-PvP Rules
Hard-PvP Rules:
- PvP is available on all planets,
- players lose experience upon death in a fair PvP fight; the experience loss can be reduced through blessings and energies depending on the planet,
- upon death, the player loses all the blessings and Future Energy,
- 50% of the Future Energy (Future Earth) value is dropped on the ground in the form of orbs upon death in a fair PvP fight,
- after a PvP death, the player always goes to heaven,
- the Bad Reputation system applies.
Fair fight: a duel between the attacker and the victim in which the level difference does not exceed 30%. The Fair Fight rule does not apply if both the aggressor and the victim have Yellow Flame or higher.
Bad reputation:
For each player killed who has no Flame (PK), the killer receives Bad Reputation points which, upon reaching certain thresholds, affect their combat abilities. The system has 3 penalty levels:
- Blue Flame: the player deals 7% less damage in PvP,
- Purple Flame: the player deals 14% less damage in PvP and receives 7% more damage,
- Black Flame: the player deals 14% less damage in PvP and receives 14% more damage.


